#pragma once
#include "tile.h"
namespace Model{
class MobileTile :
	public Tile
{
public:
	MobileTile(Treasure* tr,bool exit1,bool exit2,bool exit3,bool exit4,Orientation ori=midday);
	MobileTile(bool exit1,bool exit2,bool exit3,bool exit4,Orientation ori=midday);

	 ~MobileTile(void);
};
}